Android自定義gridView仿頭條頻道拖動管理功能
項(xiàng)目中遇到這樣個需求:app的功能導(dǎo)航需要可拖動排序,類似頭條中的頻道拖動管理。效果如下,gif不是很順暢,真機(jī)會好很多。
雖然類似的文章網(wǎng)上搜一下有很多,但寫的都不令人滿意,注釋不清晰,而且動畫還不夠流暢。經(jīng)本人整理優(yōu)化后,拿出來供后續(xù)有需要的使用。
實(shí)現(xiàn)原理:
- gridView作為基本控件
- WindowManager.addView的方式實(shí)現(xiàn)可拖動的view
- TranslateAnimation實(shí)現(xiàn)移動動畫,動畫完后更新adapter即可
主要的實(shí)現(xiàn)原理上面已經(jīng)說明,源碼中關(guān)鍵的地點(diǎn)也有注釋,因此下面直接上源碼。
package com.hai.draggrid;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.PixelFormat;
import android.util.AttributeSet;
import android.view.Gravity;
import android.view.MotionEvent;
import android.view.View;
import android.view.WindowManager;
import android.view.animation.Animation;
import android.view.animation.TranslateAnimation;
import android.widget.AdapterView;
import android.widget.BaseAdapter;
import android.widget.GridView;
import android.widget.ImageView;
/**
* 長按拖動圖標(biāo)可以調(diào)整item位置的Gridview
* Created by huanghp on 2019/10/15.
* Email h1132760021@sina.com
*/
public class DragGridView extends GridView {
private static final String TAG = "DragGridView";
private int downX, downY;
private int rawX, rawY;
private int lastPosition = INVALID_POSITION;
private int viewL, viewT;
private int itemHeight, itemWidth;
private int itemCount;
private double dragScale = 1.2D;//拖動view的放大比例
private ImageView dragImageView;
private WindowManager windowManager = null;
private WindowManager.LayoutParams windowParams = null;
private boolean isMoving = false;
private Animation lastAnimation;
private static final long TIME_ANIMATE = 300;
public DragGridView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public DragGridView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
setOnItemLongClickListener(new OnItemLongClickListener() {
@Override
public boolean onItemLongClick(AdapterView<?> parent, View view, int position, long id) {
lastPosition = position;
View dragView = getChildAt(lastPosition - getFirstVisiblePosition());
itemHeight = dragView.getHeight();
itemWidth = dragView.getWidth();
itemCount = getCount();
int rows = itemCount / getNumColumns();// 算出行數(shù)
int left = (itemCount % getNumColumns());// 算出最后一行多余的數(shù)量
if (lastPosition != INVALID_POSITION) {
viewL = downX - dragView.getLeft();
viewT = downY - dragView.getTop();
dragView.destroyDrawingCache();
dragView.setDrawingCacheEnabled(true);
Bitmap bitmap = Bitmap.createBitmap(dragView.getDrawingCache());
startDrag(bitmap);
dragView.setVisibility(INVISIBLE);
isMoving = false;
((Adapter) getAdapter()).setIsDrag(true);
requestDisallowInterceptTouchEvent(true);
return true;
}
return false;
}
});
}
private void startDrag(Bitmap dragBitmap) {
stopDrag();
windowParams = new WindowManager.LayoutParams();
windowParams.gravity = Gravity.TOP | Gravity.LEFT;
//得到preview左上角相對于屏幕的坐標(biāo)
windowParams.x = rawX - viewL;
windowParams.y = rawY - viewT;
//設(shè)置拖拽item的寬和高
windowParams.width = (int) (dragScale * dragBitmap.getWidth());// 放大dragScale倍,可以設(shè)置拖動后的倍數(shù)
windowParams.height = (int) (dragScale * dragBitmap.getHeight());// 放大dragScale倍,可以設(shè)置拖動后的倍數(shù)
this.windowParams.flags = WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE
| WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE
| WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON
| WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN;
this.windowParams.format = PixelFormat.TRANSLUCENT;
this.windowParams.windowAnimations = 0;
ImageView iv = new ImageView(getContext());
iv.setImageBitmap(dragBitmap);
windowManager = (WindowManager) getContext().getSystemService(Context.WINDOW_SERVICE);
windowManager.addView(iv, windowParams);
dragImageView = iv;
}
private void stopDrag() {
if (dragImageView != null && windowManager != null) {
windowManager.removeView(dragImageView);
dragImageView = null;
}
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
int x = (int) ev.getX();
int y = (int) ev.getY();
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN:
downX = x;
downY = y;
rawX = (int) ev.getRawX();
rawY = (int) ev.getRawY();
break;
case MotionEvent.ACTION_MOVE:
if (dragImageView != null && lastPosition != INVALID_POSITION) {
updateDrag((int) ev.getRawX(), (int) ev.getRawY());
if (!isMoving) onMove(x, y, false);
}
break;
case MotionEvent.ACTION_UP:
// Log.e(TAG, "dragImageView is null=" + (dragImageView == null) + ",lastposition=" + lastPosition
// + ",pointToPosition=" + pointToPosition(x, y) + ",ismove=" + isMoving);
if (dragImageView != null && lastPosition != INVALID_POSITION) {
// if (isMoving) onMove(x, y, true);//動畫還未執(zhí)行完的情況下,重設(shè)動畫會清除之前設(shè)置的動畫。
stopDrag();
((Adapter) getAdapter()).setIsDrag(false);
((BaseAdapter) getAdapter()).notifyDataSetChanged();
requestDisallowInterceptTouchEvent(false);
}
break;
}
return super.onTouchEvent(ev);
}
private void onMove(int moveX, int moveY, boolean isMoveUp) {
final int targetPosition = pointToPosition(moveX, moveY);
if (targetPosition != INVALID_POSITION) {
if (targetPosition == lastPosition) {
//移動位置在還未到新item內(nèi)
return;
}
//移需要移動的動ITEM數(shù)量
int moveCount = targetPosition - lastPosition;
if (moveCount != 0) {
if (isMoveUp) {//手指抬起時,不執(zhí)行動畫直接交換數(shù)據(jù)
Adapter adapter = (Adapter) getAdapter();
adapter.exchange(lastPosition, targetPosition);
lastPosition = targetPosition;
isMoving = false;
} else {
int moveCountAbs = Math.abs(moveCount);
float toXvalue = 0, toYvalue = 0;
//moveXP移動的距離百分比(相對于自己長度的百分比)
float moveXP = ((float) getHorizontalSpacing() / (float) itemWidth) + 1.0f;
float moveYP = ((float) getVerticalSpacing() / (float) itemHeight) + 1.0f;
int holdPosition;
// Log.d(TAG, "start annimation=" + moveCountAbs);
for (int i = 0; i < moveCountAbs; i++) {
//從左往右,或是從上往下
if (moveCount > 0) {
holdPosition = lastPosition + i + 1;
//同一行
if (lastPosition / getNumColumns() == holdPosition / getNumColumns()) {
toXvalue = -moveXP;
toYvalue = 0;
} else if (holdPosition % getNumColumns() == 0) {
toXvalue = (getNumColumns() - 1) * moveXP;
toYvalue = -moveYP;
} else {
toXvalue = -moveXP;
toYvalue = 0;
}
} else {
//從右往左,或是從下往上
holdPosition = lastPosition - i - 1;
if (lastPosition / getNumColumns() == holdPosition / getNumColumns()) {
toXvalue = moveXP;
toYvalue = 0;
} else if ((holdPosition + 1) % getNumColumns() == 0) {
toXvalue = -(getNumColumns() - 1) * moveXP;
toYvalue = moveYP;
} else {
toXvalue = moveXP;
toYvalue = 0;
}
}
View holdView = getChildAt(holdPosition);
Animation moveAnimation = createAnimation(toXvalue, toYvalue);
moveAnimation.setAnimationListener(new Animation.AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
isMoving = true;
}
@Override
public void onAnimationRepeat(Animation animation) {
}
@Override
public void onAnimationEnd(Animation animation) {
// 如果為最后個動畫結(jié)束,那執(zhí)行下面的方法
if (animation == lastAnimation) {
Adapter adapter = (Adapter) getAdapter();
adapter.exchange(lastPosition, targetPosition);
lastPosition = targetPosition;
isMoving = false;
}
}
});
holdView.startAnimation(moveAnimation);
if (holdPosition == targetPosition) {
lastAnimation = moveAnimation;
}
}
}
}
}
}
public Animation createAnimation(float toXValue, float toYValue) {
TranslateAnimation mTranslateAnimation = new TranslateAnimation(
Animation.RELATIVE_TO_SELF, 0.0F, Animation.RELATIVE_TO_SELF, toXValue,
Animation.RELATIVE_TO_SELF, 0.0F, Animation.RELATIVE_TO_SELF, toYValue);
mTranslateAnimation.setFillAfter(true);// 設(shè)置一個動畫效果執(zhí)行完畢后,View對象保留在終止的位置。
mTranslateAnimation.setDuration(TIME_ANIMATE);
return mTranslateAnimation;
}
private void updateDrag(int rawX, int rawY) {
windowParams.alpha = 0.6f;
windowParams.x = rawX - viewL;
windowParams.y = rawY - viewT;
windowManager.updateViewLayout(dragImageView, windowParams);
}
static abstract class Adapter extends BaseAdapter {
protected boolean isDrag;
protected int holdPosition = -1;
public void setIsDrag(boolean isDrag) {
this.isDrag = isDrag;
}
public void exchange(int startPosition, int endPositon) {
holdPosition = endPositon;
}
}
}
主要的代碼就是DragGridView,拿到此view實(shí)現(xiàn)起來就相當(dāng)簡單了。為了文章完整性,下面也貼上本效果圖的主要使用代碼。
String[] items = new String[]{"頭條", "視頻", "娛樂", "體育", "北京", "新時代"
, "網(wǎng)易號", "段子", "冰雪運(yùn)動", "科技", "汽車", "輕松一刻"
, "時尚", "直播", "圖片", "跟帖", "NBA", "態(tài)度公開課"
, "推薦", "熱點(diǎn)", "社會", "趣圖", "美女", "軍事"};
gridView.setAdapter(new DragGridView.Adapter() {
@Override
public void exchange(int startPosition, int endPositon) {
super.exchange(startPosition, endPositon);
String item = list.get(startPosition);
if (startPosition < endPositon) {
list.add(endPositon + 1, item);
list.remove(startPosition);
} else {
list.add(endPositon, item);
list.remove(startPosition + 1);
}
for (int i = 0; i < list.size(); i++) {
Log.e(TAG, "exchange: =" + list.get(i));
}
notifyDataSetChanged();
}
...省略部分代碼
@Override
public View getView(int position, View convertView, ViewGroup parent) {
//todo,這里需要優(yōu)化,沒有復(fù)用views。也不能按傳統(tǒng)方式服用view,否則會造成拖動的view空白
// if (convertView == null) {
convertView = getLayoutInflater().inflate(R.layout.item, parent, false);
// }
((TextView) convertView.findViewById(R.id.tv)).setText(getItem(position));
if (isDrag && position == holdPosition) {
convertView.setVisibility(View.INVISIBLE);
} else convertView.setVisibility(View.VISIBLE);
return convertView;
}
});
本文到這就結(jié)束了,有需要的同學(xué)拿到輪子就可以直接使用了,謝謝!
不知道有沒有眼尖的同學(xué)發(fā)現(xiàn)Adapterd的getView方法中有個 todo需要優(yōu)化。原因是這樣:如果打開注釋中的代碼,復(fù)用convertView,會造成gridView釋放后的新位置一片空白,不知道什么原因,因此折中的方法就是每次都是新生成一個convertView。
希
總結(jié)
以上所述是小編給大家介紹的Android自定義gridView仿頭條頻道拖動管理功能,希望對大家有所幫助,如果大家有任何疑問請給我留言,小編會及時回復(fù)大家的。在此也非常感謝大家對我們網(wǎng)站的支持!
如果你覺得本文對你有幫助,歡迎轉(zhuǎn)載,煩請注明出處,謝謝!
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